AI Insights · Timothy · April 2023
Top 5 Anime Games on Android in Europe Q1 2023
Explore the performance of the top 5 anime games on the Android platform in Europe during Q1 2023, based on data from Sensor Tower.
In the first quarter of 2023, the top 5 anime games on the Android platform in Europe showcased varied performance metrics, highlighting trends in weekly downloads, revenue, and active users. Here’s a detailed look at how each game fared:
DRAGON BALL LEGENDS from Bandai Namco Entertainment Inc. saw its weekly revenue peak at approximately $817K in the first week of January before declining to around $230K by the end of March. Weekly downloads fluctuated, starting at 34K in late December and gradually decreasing to 23K by the end of the quarter. Active users remained relatively stable, ranging from 561K to 678K, with a notable peak in mid-February.
ONE PIECE Bounty Rush, also by Bandai Namco Entertainment Inc., experienced a peak in weekly revenue at about $86K in late January, followed by a steady decline to around $31K by the end of March. Weekly downloads surged to 38K in late January but tapered off to 17K by the quarter's end. Active user numbers showed an increase from 102K in late December to a peak of 150K at the end of January, before stabilizing around 114K.
NARUTO X BORUTO NINJA VOLTAGE showed more modest revenue figures, peaking at approximately $18K in mid-January and decreasing to around $10K by the end of March. Downloads started at 19K in late December and settled at around 14K by the end of the quarter. Active users showed a slight decline from 88K in late December to 71K by the end of March.
DRAGON BALL Z DOKKAN BATTLE demonstrated a strong performance with weekly revenue peaking at around $1.25M in late December, followed by fluctuations and a decrease to approximately $192K by the end of March. Downloads saw a significant spike to 34K in mid-March, while active users ranged from 315K to 432K, maintaining a relatively stable trend.
Lastly, Yu-Gi-Oh! Master Duel by KONAMI saw its weekly revenue peak at around $57K in mid-February, followed by a decline to about $26K by the end of March. Weekly downloads increased from 11K in late December to 15K in mid-February before settling back to around 9K. Active users showed growth from 59K in early February, peaking at 73K, and then stabilizing around 62K by the end of March.
For more detailed insights and data, visit Sensor Tower.